AI Insights · Timothy · April 2024
Top 5 Physics Puzzle Games on Android in Middle East Q1 2024
Discover the performance of the top 5 physics puzzle games on Android in the Middle East for Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 physics puzzle games on the Android platform in the Middle East showcased varying performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at each app's performance, based on data from Sensor Tower.
Wood Nuts & Bolts Puzzle from ABI Games Studio saw significant growth in both downloads and revenue. Weekly revenue peaked in early February at around $2.6K and remained strong through March, ending at approximately $2.2K. Downloads showed a consistent upward trend, reaching about 54K in the week of February 19. The game also experienced a rise in active users, growing from 71K at the start of January to around 219K by the end of March.
Wood Screw Puzzle by Zego Studio had a gradual increase in weekly revenue, starting from almost zero in January and peaking at around $561 by the end of March. Weekly downloads fluctuated but saw a notable peak of about 35K in mid-March. Active users grew steadily, starting from 25K in early January to around 94.5K by the end of the quarter.
Rope And Balls from SayGames Ltd showed relatively stable performance. Weekly downloads hovered around 13K to 21K, peaking mid-March. Active users remained consistent, with slight fluctuations, starting at 174K in early January and ending at around 182K by late March.
Pull the Pin by Popcore Games experienced a varied trend in downloads and active users. Weekly downloads started at 25K in early January, dipped to around 4.4K in early February, and then climbed back up to approximately 23.9K by mid-March. Active users followed a similar pattern, starting at 88.7K and ending at around 61.5K by the end of the quarter. Weekly revenue remained low, peaking at about $21 in mid-March.
Draw A Line Puzzle, published by Bravestars Publishing, saw fluctuating download numbers, peaking at around 28K in mid-January and dropping to approximately 4K by the end of March. Active users followed a similar trend, starting at 14K in early January, peaking at around 47.9K in late February, and ending at 32.7K by the quarter's close.
For more detailed insights and data, visit Sensor Tower.